We pay close attention to the latest tools and techniques being utilized by the tech and gaming industries, making sure that what we teach, keeps our students on top of these fast growing technologies. Unity, Photoshop, Illustrator, Maya, GameSalad, and several other powerful programming languages are just some of the many topics we cover here at the School of Game Design. We arm students with the tools needed to thrive as designers, programmers, 3D animators, game developers, web designers, and UI / UX artists. We have our finger on the pulse of the tech industry and keep our curriculum up to date so our students are some of the most sought after artists and designers available. The School of Game Design was created to provide in-depth, current industry education in the area of interactive arts. GREAT EDUCATION SHOULD BE AVAILABLE TO EVERYONE Whether you are looking to do some 3D printing, or be a rockstar at a game studio, this Master Class is guaranteed to get you there! Our team here at the School of Game Design is incredibly proud to present such a complete series on 3D modeling and animation. Through each section of this course you will complete fun and simple projects that make learning these complex programs simple!īy the end of this course you will have a deep understanding of animation, rigging, modeling, texturing, lighting, rendering, and projects workflow in MAYA, 3DSMax, and Mudbox! This Master Class covers everything from the core fundamentals of these award winning programs all the way up to advanced techniques in 3D modeling and sculpting. This course was designed to be the ultimate boot-camp for any one who wants to master Maya, 3DSMax, and Mudbox, the film and game industries most powerful modeling, animation, and visual effects tools. Be a 3D animation superstar armed with in-depth knowledge of Maya, 3DSMax, and Mudbox!
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